Remember Me review: an awesome… failure
We review Remember Me to find out what’s memorable and forgettable about the mind-altering experience
Remember Me review: an awesome… failure
We review Remember Me to find out what’s memorable and forgettable about the mind-altering experience
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regardless of how it is. I will get this just because it is a new ip and the setting sounds flippen amazing
Play games, not platforms
For me its a great game, sure its repetitive etc like the article said but its nice doing something new. Despite it not being anything close to game of the year standards and the scores do match what the game deserves it is also a game I highly recommend. It's a Mirrors edge, an experiment that might not be a great success but also its fresh and fun, hopefully it will lead to a change for the better.
However what I really like is that its bright and colourful and a welcome change from 50 shades of brown. I'm sure there is more I can say but not here, this isn't a place for my review.
My ignore list: n/a
So 2-3 hours of to get to 8 mins of awesomeness? eh...not so sure about that ratio being worthwhile.
It seemed promising but luckily my dislike of Capcom prevented me from buying this and getting disappointed.
Nothing is permitted, everything is true.
I had hopes for it , but I was also disappointed
I hate the combo leveling system it just feels stupid , and very hard to navigate
But I will say I liked the color , and it had potential
But man was it boring , I only played trough about and hour and a bit , but I got too bored .
I hate pointless battles that are too easy they just become annoying
Originally posted by Tpex (2009 game review) having a knife fight in a phone booth
Artwork and atmosphere is amazing, but that's where it ends.
Game play is as linear as F(x+y) !
There need to be more downloadable game Demos , so I can stop paying for crap
Originally posted by Tpex (2009 game review) having a knife fight in a phone booth
For those of you who do actually look at the achievements before buying (like me)
Overview:
-Estimated achievement difficulty: 5/10
-Offline: 50 (1000)
-Online: 0 (0)
-Approximate amount of time to 1000: 12-15 Hours
-Minimum number of playthroughs needed: 1 (Chapter Select)
-Number of missable achievements: 0 since Chapter Select is available. But numerous achievements will cause you to have to replay an Episode if you miss it.
-Do cheat codes disable achievements? No cheats.
-Does difficulty affect achievements? Yes. Play on hardest difficulty. Achievements stack.
-Glitchy achievements: None.
-Unobtainable achievements? None
-Extra equipment needed? No
Insanity is the best in Superbru! His rugby knowledge, likethe cosmos, knows no bounds, if it wasn't for him I wouldn't have any friends!