I do get that. That's just standard practice though. If the games get released and then turn out to be significantly lower graphically than the E3 demos, then we can be upset. But they're all working on dev hardware and if they have the expectation they can get that level of detail on a console, then great.
Even in 2 years of PC development, dual 7990 level performance isn't going to be in reach of 'most' PC owners. So sure, if you spend exorbitantly you'll get graphics that totally cream any console that can ever be built. But when they release, to spend either $400 on a PC or the same $400 on a console, is there any question which would give you better graphics?Remember that glorious BF4 demo a while back? Yeah...dual 7990 and liquid cooled i7 PC rendering at 3K. In a couple years time that will be in reach of normal PC players. For console player that will be in reach round about 2023...when the console gen after this one hits.
Well as I said, The Division/Titanfall/Destiny looks as good as anything else I've seen. Of course PCs will scale pretty much infinitely if you can spend the money. But then you're after this zen thing and I don't really care; I just want to play the games.Consoles have their place - mainly for convenience and "it just works". To pretend that they will ever be on par with PCs performance wise is insane though. The business model alone precludes the possibility.




