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Thread: Need for Speed Rivals runs at 30 FPS on consoles

  1. #1

    Default Need for Speed Rivals runs at 30 FPS on consoles

    Need for Speed Rivals runs at 30 FPS

    Ghost Games says that AllDrive needs all the power.

  2. #2

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    Why does it sound like this game will be boring? 6 players cap on Multiplayer and 30fps?
    Last edited by okuhle94; 24-08-2013 at 10:41 AM.
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  3. #3

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    30fps cap on the PS4?

    What kind of resource hog is this AllDrive nonsense?

  4. #4
    Assassin of Accountants Ike_009's Avatar
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    This random jump in and out puts me off
    My ignore list: n/a

  5. #5

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    Quote Originally Posted by Ike_009 View Post
    This random jump in and out puts me off
    Quote Originally Posted by Dan View Post
    30fps cap on the PS4?

    What kind of resource hog is this AllDrive nonsense?
    This entire Need for Speed franchise puts me off.

  6. #6

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    Quote Originally Posted by Ike_009 View Post
    This random jump in and out puts me off
    Quote Originally Posted by Glordit View Post
    This entire Need for Speed franchise puts me off.
    Colour changes in the game are limited to textures as well, there's little variation beyond that. Its an interesting idea, playing as the cops or racers, but EA has already lost me to better driving games. I also recently re-purchased Shift and Prostreet.
    Last edited by Wesley; 24-08-2013 at 08:42 PM.

  7. #7
    Finally Have An Avatar And Signature! Kwaai's Avatar
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    Quote Originally Posted by Wesley View Post
    Colour changes in the game are limited to textures as well, there's little variation beyond that. Its an interesting idea, playing as the cops or racers, but EA has already lost me to better driving games. I also recently re-purchased Shift and Prostreet.
    Which games ?

  8. #8

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    Quote Originally Posted by Wesley View Post
    Colour changes in the game are limited to textures as well, there's little variation beyond that. Its an interesting idea, playing as the cops or racers, but EA has already lost me to better driving games. I also recently re-purchased Shift and Prostreet.
    They would make billions if they just rebooted NFS:U2. Free roaming, with licensed cars that you can upgrade the performance and visual style of.

  9. #9

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    Quote Originally Posted by Glordit View Post
    They would make billions if they just rebooted NFS:U2. Free roaming, with licensed cars that you can upgrade the performance and visual style of.
    +1 damn straight son!

  10. #10

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    Quote Originally Posted by Kwaai View Post
    Which games ?
    Well...

    #Driveclub (trailers and gameplay look great)
    The Crew
    Gran Turismo (GT6 is on my to-do list now)
    DiRT series (Codemasters hasn't let me down yet)
    GRID
    Flatout series (yes its old, but lots of fun)
    F1-[insert year] from Codemasters
    Test Drive
    WRC series (haven't played the recent ones, though, DiRT has spoiled me)

    Yes, I'm a Codemasters fanboy. I will play anything they put out.

    And that's just the ones that are driving-focused. I play racers more than any other genre. The Crew not only pays homage to NFS: Underground, it also pretty much does what we all asked for once the original Most Wanted was out in the wild - larger maps, co-op play, more awesome driving. In fact, Ubisoft doesn't make it a secret that they're aiming to kill off Need for Speed, its been their stated main goal from the beginning.

    And I believe they'll succeed because the majority of the developers in Ivory Tower studios, who are making this game, worked on the Test Drive series.

    Quote Originally Posted by Glordit View Post
    They would make billions if they just rebooted NFS:U2. Free roaming, with licensed cars that you can upgrade the performance and visual style of.
    Hey that's... just what The Crew is offering :P

    I replay NFSU2 about once a year, it's just too good to ignore. Granted, it's not as advanced as some of the games we have today, but it does very well for itself even now. Most Wanted holds the best memories, though.
    Last edited by Wesley; 25-08-2013 at 10:59 AM.

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