Well, for one, enemies were dumber than a sack of bricks. As long as you stayed above eye level you would never get caught. Some of the levels played out in a too linear fashion, despite the levels themselves being open-ended and overall most of the powers were too overpowered. As an example, Blink made the game completely too easy. They should have made Blink make a loud noise when used to counter how easily you can just zip around the level when using it. Not having your mana instantly regenerate would have been a good idea too.
Other than that, it was a pretty good game. I hope to see another stealth game like it from Arkane.
I'd give it a 10 [10/10] as well.
True. Certain elements of the game did make it a little too easy. And enemy AI is sometimes very [duh] about their surroundings, but it never killed the experience. Was/Is a good contender in the in its class.
If only developers opened up the game to the modding community. Most the problems I had with the game were relating to arbitrary numbers in some hidden .ini type file that is responsible for setting the "difficulty". The rest could be easily fixed by some community mod.
Last edited by Ser_Bunnylot; 13-09-2013 at 04:50 PM.
I have to admit you make fair points but...It 30% of the way into the game you're ridiculously overpowered. Blink made the map your oyster. It really did have depth and it's a work of art in that way, but it's first and foremost a game and for that reason it should be fun. The stealth wasn't challenging at all unless you made it difficult for yourself. I would have liked if you had less powers and really had to figure things out for yourself and sneak instead of blink everywhere