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Thread: The Decline of Strategy Gaming

  1. #21
    Grievous's Avatar
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    Quote Originally Posted by AlphaJohn View Post
    Then you should really try out the Men of war series. All but Assault squad is based on missions with limited units and play very closely to Company of Heroes.
    Cool, thanks will try it out sometime.

  2. #22

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    Quote Originally Posted by HavocXphere View Post
    Nobody has time for a 4 hr game anymore.
    I'm not sure I understand. What do you mean by this?

    Plus the AI is an issue. *None* of the RTS games have an AI that plays on a level playing field as you do (not counting chess). If you don't help the AI with extra resources & no fog of war then they're useless.
    Well, that comes part and parcel with a strategy game. No AI can come close to a human player, so it's necessary to let them cheat and give them certain gimmicks in order for them to present any type of challenge to players. As an example, take 4X games. Many players always wonder why AIs randomly declare war on them for no apparent reason, but almost every 4X game is reliant on timers for their AI. There are literally timers ticking down the time until an AI declares war on a player, and certain events/circumstances add time to that timer, but doesn't change the fact that inevitably that AI is going to declare war on you.

    Some games have very good AI that do a pretty good job of mimicking human gameplay (AI War is a very good example, where the AI will generally exploit your weaknesses and do as much as possible to screw you over), but the problem will never go away until they develop AI that is self-aware and can think for itself.

  3. #23
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    Quote Originally Posted by Clive Woofer View Post
    I'm not sure I understand. What do you mean by this?



    Well, that comes part and parcel with a strategy game. No AI can come close to a human player, so it's necessary to let them cheat and give them certain gimmicks in order for them to present any type of challenge to players. As an example, take 4X games. Many players always wonder why AIs randomly declare war on them for no apparent reason, but almost every 4X game is reliant on timers for their AI. There are literally timers ticking down the time until an AI declares war on a player, and certain events/circumstances add time to that timer, but doesn't change the fact that inevitably that AI is going to declare war on you.

    Some games have very good AI that do a pretty good job of mimicking human gameplay (AI War is a very good example, where the AI will generally exploit your weaknesses and do as much as possible to screw you over), but the problem will never go away until they develop AI that is self-aware and can think for itself.
    But I think his point is it hasn't improved enough over time. And all your points may be valid, but not for this discussion. He is simply saying why he thinks RTS aren't that popular anymore, we are aware that there are limitations. But whether you enjoy a game or not has nothing to do with limitations of tech. You only care that the AI is rubbish.

    But my word thanks for reminding me about the AI declaring war in Civ, I flipping hate that in Civ. It does seem better in Civ 5 though.

  4. #24

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    Quote Originally Posted by Clive Woofer View Post
    Well, that comes part and parcel with a strategy game. No AI can come close to a human player, so it's necessary to let them cheat and give them certain gimmicks in order for them to present any type of challenge to players. As an example, take 4X games. Many players always wonder why AIs randomly declare war on them for no apparent reason, but almost every 4X game is reliant on timers for their AI. There are literally timers ticking down the time until an AI declares war on a player, and certain events/circumstances add time to that timer, but doesn't change the fact that inevitably that AI is going to declare war on you.

    Some games have very good AI that do a pretty good job of mimicking human gameplay (AI War is a very good example, where the AI will generally exploit your weaknesses and do as much as possible to screw you over), but the problem will never go away until they develop AI that is self-aware and can think for itself.
    Sometimes I wish Men of war would "cheat" less.

    Dam some missions are a bich to complete/win.

  5. #25
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    Quote Originally Posted by BeoTeK View Post
    It's not just about RTS, old school shooters too required a lot of strategy and tactile playing to becoming great at the game/genre.
    Yeah, you really had to have a FEEL for those games...
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  6. #26
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    Wow I miss RTS games ! The spectacular age of empires 2 was my first ever real game and I spent 6 hours on each of the first few missions building up the entire map before I squashed the enemy! Battle for Middle Earth 2 is another classic, especially the create a hero for Lanning.

    Dawn of War, Warcraft 3 , Metal Fatigue. replayed that NAG demo for months. I recently replayed Battle Realms. A relatively unknown japanese drama type game. where you had to individually train units from peasants to basic warriors and so on until elite levels (normally samurai or Ronin).

    I would really enjoy seeing a new one. I don't really much go for Medevil or anything with too much Micro management. The base building and economy was actually quite enjoyable. It is quite niche though but if peopel can spend hours paying to play Eve Online I don't see why a strategy game can't be successful now. Give those kids some attention spans dammit!

  7. #27

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    Talking about indie strat games I see Bundle Stars having a Blaze of glory strategy bundle.
    http://www.bundlestars.com/all-bundl...-glory-bundle/

    Dont know if its worth the R25.00 but thought I'll mention it here since we talking about it

  8. #28

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    I will never forget the days me and my friends would play a single match of Supreme Commander or LOTR BFME2 for hours trying to find a way to beat your opponent while not pissing them off too much

  9. #29
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    So does anyone got anhavey recommendations for any great recent RTS? I'm more a fan of the ancient/fantasy or sci-fi types than the ww2/modern warfare ones.

  10. #30

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    Quote Originally Posted by Helix View Post
    So does anyone got anhavey recommendations for any great recent RTS? I'm more a fan of the ancient/fantasy or sci-fi types than the ww2/modern warfare ones.
    Have you tried Spellforce, more specific SpellForce 2:Faith in Destiny

    Its got both boxes ticked?

    Edit: Steam Bundle link http://store.steampowered.com/sub/25672/?snr=1_5_9__403
    Last edited by AlphaJohn; 03-10-2013 at 11:36 AM. Reason: Added correct link

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