
Originally Posted by
Clive Woofer
Gameplay > narrative. If I want a great story, I'll go read a book or watch a movie, but when I sit down to play a game, I do so because I want to play a game. There's no reason a game with great gameplay can't have a great story too, but too often the developers focus so much on the narrative that they skimp on the actual gameplay. That's when you get games like Bioshock Infinite. Brilliant narrative, abysmally average game.
Lots of developers seem to strive to 'Holliwood-ify' videogames, and this is simply wrong, in my opinion. Focus on what makes games good as a medium instead of striving to make games more like Hollywood.