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Thread: Traditional game pricing a “giant F-U” to gamers: Riccitiello

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    MyGaming Alumnus James's Avatar
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    Default Traditional game pricing a “giant F-U” to gamers: Riccitiello

    Traditional game pricing a “giant F-U” to gamers: Riccitiello

    Former EA CEO says the traditional gaming industry has a lot to learn from mobile

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    foozball3000's Avatar
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    Starcraft Launch fell over? What? When?
    Bandwidth: Something more precious than gold in South Africa

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    bradbear117's Avatar
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    One of the reasons Mobile gaming is so huge is because having a mobile phone is almost essential in modern life and therefore almost every human has one.
    A lot of mobile phone games actually have the worst pricing models I've experienced: micro transactions. I cannot stand them.

    Also to be fair, mobile games aren't half as complex as PC/console games so day 1 issues are kind of expected these days.

    This guy was a massive part of what he is knocking now anyways so screw him.


    edit: no idea why Im so defensive. I think I just really do not like this guy and am extremely jealous of his salary.

    http://www.youtube.com/watch?v=ZR6-u8OIJTE

    chop. pay a dollar to reload?? stfu
    Last edited by bradbear117; 24-10-2013 at 12:56 PM.

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    Neo Zeon Glordit's Avatar
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    Quote Originally Posted by foozball3000 View Post
    Starcraft Launch fell over? What? When?
    I am sure they ment Diablo 3.

    Quote Originally Posted by bradbear117 View Post
    One of the reasons Mobile gaming is so huge is because having a mobile phone is almost essential in modern life and therefore almost every human has one.
    A lot of mobile phone games actually have the worst pricing models I've experienced: micro transactions. I cannot stand them.

    Also to be fair, mobile games aren't half as complex as PC/console games so day 1 issues are kind of expected these days.

    This guy was a massive part of what he is knocking now anyways so screw him.


    edit: no idea why Im so defensive. I think I just really do not like this guy and am extremely jealous of his salary.

    http://www.youtube.com/watch?v=ZR6-u8OIJTE

    chop. pay a dollar to reload?? stfu
    He was from EA I feel your rage.
    Last edited by Glordit; 24-10-2013 at 06:33 PM.

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    foozball3000's Avatar
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    Quote Originally Posted by Glordit View Post
    I am sure they ment Diablo 3.
    Yeah, but how does anyone test for 5million simultaneous connections? These issues are quite specific to the platforms.. so it's like comparing apples to spaceships to Japanese hentai. Makes no sense
    Bandwidth: Something more precious than gold in South Africa

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    Mister 44's Avatar
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    No. Just no. I don't want a pricing model where I get the game and a knife in-game for free. Two levels in, you have to spend $1 to buy a sword. Next corner you have to buy armor. Then you can upgrade your armor for $0.50 or buy a gun for $2.
    Just no.
    One day, I'll grow up and become responsible.
    Probably not today.

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    dampi256's Avatar
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    With the advent of the mobile Smart Phone and much better mobile GPU's like the Tegra chip and A7's from Apple, games on mobile has improved with leaps and bounds. Games already look "console like" on current tech and mobile and tablet gaming will, within a few years, evolve to become a major player in the industry against PC's and consoles.

    - - - Updated - - -

    Quote Originally Posted by dampi256 View Post
    With the advent of the mobile Smart Phone and much better mobile GPU's like the Tegra chip and A7's from Apple, games on mobile has improved with leaps and bounds. Games already look "console like" on current tech and mobile and tablet gaming will, within a few years, evolve to become a major player in the industry against PC's and consoles.
    I am not a fan of Free-to-Play as they get you hooked on the game and then make you pay later on when it just gets interesting. I'd rather pay more and have the whole game instead of only a part. I can see how it is financially beneficial to developers and publishers but yeah, I don't like it at all.

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    Quote Originally Posted by dampi256 View Post
    I am not a fan of Free-to-Play as they get you hooked on the game and then make you pay later on when it just gets interesting. I'd rather pay more and have the whole game instead of only a part. I can see how it is financially beneficial to developers and publishers but yeah, I don't like it at all.
    I don't have a problem with Free-2-Play as long as its done right, example Planetside 2 & Path of exile(Pay2look not pay2win), but also have to admit it only works for MP games. SP games + Free2Play just do not work for me at all.

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    Riiiiight... so a model that is designed to be more profitable for publishers says F-U to customers?

    Does not compute....

    I would much rather have paid my upfront $10 or $20 or $30 or whatever and gotten a full version of PvZ2 with all the unlocks and a reasonable progression system.

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    Putting the evil that is is micro-transactions aside; the one issue I have always had with gamin is that games are priced more or less the same on release. I am sorry but that is total BS; one cannot justify charging the same amount for Bioshock : Infinite as one does for the new Star Trek game. The more appropriate pricing model I believe would be to only be allowed to charge R500-R700 if you spent a particular amount during the production itself.

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