I am just the messanger here so don't think I'm slating any specific console by posting this article.
http://www.ign.com/articles/2013/10/...ource=facebook
It is just really interesting that Ghost on the PS4 will be native 1080p and the Xbox One is upscaled 720p. Shouldn't the Xbox One be able to handle the load given it's memory speed and other similar hardware to the PS4? Maybe it's because the PS4 is in a sense easier to develop for than the Xbox One this time round compared to this generation where the PS3 was way more difficult to develop for than the Xbox 360.
What is also interesting is that Battlefield 4 looks and in some cases perform better on the PS4 than on the Xbox One.
http://www.eurogamer.net/articles/di...ce-off-preview
I expect that a year or two into the next gen cycle, games will be on par across the consoles and developers would have come to grips with the different nuances of the PS4 and Xbox One development process. Again, each console will have it's strengths and weaknesses and it remains to be seen which one developers will favor more wrt ease of development.


