So here's proof that the PS4's graphics will most of the times be better than the Xbox One's until developers get to grips with its development issues.
http://m.techradar.com/news/gaming/c...c=rss&attr=all
So here's proof that the PS4's graphics will most of the times be better than the Xbox One's until developers get to grips with its development issues.
http://m.techradar.com/news/gaming/c...c=rss&attr=all
I agree with him. I also say that performance and quality across the two consoles will stabilize over the coming years as developers figure out how to program graphic engines for each of these consoles. What I am concerned about is the Xbox's hardware limitations and whether that is the reason for early quality drops in multi-platform games and whether it is just a coding issue. If it's a coding issue then it will get sorted in the longrun and people must not favor one console over the other, but if it is a hardware performance issue then we have a bit of an issue on our hands.
I think I'm going to wait and see how exclusives look on both consoles and see if they run natively at 1080p 60fps. I do believe that PC gameing has become a viable alternative for console users this time round as most games are being released on all platforms and some exclusives like Titanfall is also available on PC. This is great as it gives you access to some schweet games and enables you to play most games at graphical quality that is above standard. You can also use a controller if you like and with the coming Steam OS, you have even more benefits coming your way with regards to performance, game market, etc.