Yes, because my problem is that they don't follow me and not, perhaps, the fact that they have ridiculously low health for an area (Damonta) with high-level, angry robots who cut through them like a hot knife through butter
Because the attributes are so fucking meaningful.There are several quests which rely on animal whisperer. The pig one in the prison as well. Also +1 increase to attributes that you can't easily increase otherwise is beneficial.
You need to learn to read. Seriously.I don't think the farmer will be very happy if you blow up his wagon.
Yeah, because item prices are related to difficulty.Maybe you should up the difficulty then?
No, it really isn't.The improved hit chance and maintaining better control over companions is invaluable while levelling up.
Yes, because I'm so fucking short on cash and a 4% difference in weapon jamming is so much more meaningful to me than say, tile movement and action points.Decreasing a jam chance of a weapon from 7% down to 3%, or reducing the AP cost of a weapon by 1 allowing you to take twice in one turn, yeah completely meaningless... Weaponsmithing also provides you with scrap weapon parts which you can sell to the guy at guardian citadel for a lot of scrap.
Luck is not "indefinable" (can we stick to real words, please?), it's clearly defined and its purpose is insignificant compared to other significantly more valuable attributes.Luck is that undefinable innate something that just makes life easier from some of us than for others. Luck is one of the more versatile attributes, giving a wide variety of small bonuses that might just give you the edge in combat. Luck influences: Critical Hit Chance,
Chance to Evade, chance for bonus Action Points in a turn, and chance for bonus CON at level up.
Er... exactly which companion NPCs would be unwilling to join you based on Charisma? And please illustrate this "real impact out in the world" that the total Chrisma of my individual rangers has. I'd like specifics, please.Charisma is a unique attribute that does not directly impact any derived stats, but your party's total Charisma as well as the charisma of individual Rangers will have a real impact out in the world. Some companion NPCs (CNPCs) may not be willing to join if you lack the required Charisma.
Your ability to repeat what I've written astounds me. Well done.Charisma influences: Leadership Skill Radius, and bonus Experience Point growth.
Examples, pl0x.A lot of the Charisma benefits are also party wide and not character wide.
I'd prefer to have a clear and concise description of these purported effects than some "take my word for it" garbage which seems to litter the forums.If you feel any of the attributes or skills were wasted, do another playthrough and don't spend any points on them and see how that affects the game.




to each their own.
