Page 4 of 19 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 190

Thread: DayZ Standalone pre-Alpha - Finally here

  1. #31

    Default

    Quote Originally Posted by Shirou View Post
    No global chats, so if someone is near you, you can either use your mic or the "/" to chat directly but it's a short range they can see the chat at.
    Yeah we were in the same room. I googled and it seems a few people have a problem where the other person can see your text but you don't receive theirs. So frustrating.

  2. #32

    Default

    It's sad to see people are still as aggressive as they were in the mod. You're still very likely to get shot when you're carrying nothing but a torch and a battery. Would have been nice if this changed with the release of the SA, but oh well.

    It's decent so far, even though the broken zombie and loot spawns are a bit of a downer at the moment.

  3. #33
    Shirou's Avatar
    Join Date
    Jun 2011
    Location
    Brackenfell
    Posts
    1,176

    Default

    Quote Originally Posted by Clive Woofer View Post
    It's sad to see people are still as aggressive as they were in the mod. You're still very likely to get shot when you're carrying nothing but a torch and a battery. Would have been nice if this changed with the release of the SA, but oh well.

    It's decent so far, even though the broken zombie and loot spawns are a bit of a downer at the moment.
    Funny enough is, i got so frustrated on the South African servers as i barely find anyone who is friendly every person just wanna kill you on sight, and funny enough is when they get shot and respawn they are like "friendly" "friendly" just to quickly get gear again and repeat shooting you.

    I went to a EU server and had such a good time, better community as well regarding DayZ SA, i ran around fully geared around Cherno and had like 5 people i met who wanna either run and explore together or do something not just see you and shoot you.

    Perhaps something is really wrong with our South African folks? Trigger happy i say.

  4. #34

    Default

    How playable is it on international servers? I know ArmA fares well with high pings, but I believe the dev team changed up the netcode for DayZ.

  5. #35

    Default

    It's playable in terms of latency.

    The game really shows its pre-Alpha state though.

    It really seems like a worse version of the Arma mod. I worry for its future.

    On the other hand we have Rust early access which is like a completed game already.

  6. #36
    Shirou's Avatar
    Join Date
    Jun 2011
    Location
    Brackenfell
    Posts
    1,176

    Default

    ah well, i am sure it will get as good as the mod

  7. #37
    to0kenZA's Avatar
    Join Date
    Aug 2010
    Location
    Somewhere Set West
    Posts
    8,650

    Default

    Biggest mistake = Using ArmA II engine. WTF we're they thinking?

    Once you play Arma III you cannot go back to this shitty and clunky engine with its bad animations. Sigh.

  8. #38

    Default

    Quote Originally Posted by to0kenZA View Post
    Biggest mistake = Using ArmA II engine. WTF we're they thinking?

    Once you play Arma III you cannot go back to this shitty and clunky engine with its bad animations. Sigh.
    +1 it's bad...

  9. #39

    Default

    Rather tempted to get this, played quite a bit of dayz ARMA2 mod version.
    Some thing that the mod bugged me was the constant server resets, long connecting time, and funky zombie warping/clipping.

    How big are the updates?
    Does the server restart ever so often?

    rant **damn free falling rand value, salary decreasing every month** /rant

  10. #40

    Default

    Quote Originally Posted by chan0o View Post
    Rather tempted to get this, played quite a bit of dayz ARMA2 mod version.
    Some thing that the mod bugged me was the constant server resets, long connecting time, and funky zombie warping/clipping.

    How big are the updates?
    Does the server restart ever so often?

    rant **damn free falling rand value, salary decreasing every month** /rant
    Get Rust instead. It's cheaper too.

Similar Threads

  1. Dayz Standalone Download
    By ArchieChoke in forum Gaming Discussions
    Replies: 6
    Last Post: 22-07-2013, 01:14 PM
  2. DayZ standalone alpha date set by developer
    By James in forum Gaming News Articles
    Replies: 4
    Last Post: 26-06-2013, 09:31 AM
  3. DayZ standalone alpha on its way
    By James in forum Gaming News Articles
    Replies: 3
    Last Post: 23-05-2013, 03:13 PM
  4. DayZ standalone first look
    By James in forum Gaming News Articles
    Replies: 0
    Last Post: 05-02-2013, 12:09 PM
  5. DayZ confirmed to be launched as standalone title
    By James in forum Gaming News Articles
    Replies: 2
    Last Post: 07-08-2012, 09:17 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •