Also check if you have SSAO enabled. I found the black outlines on objects caused a bit of a strain on my eyes. Switch to HDAO if you can.
Also check if you have SSAO enabled. I found the black outlines on objects caused a bit of a strain on my eyes. Switch to HDAO if you can.
This used to happen to me a lot when I'd play Arkham Asylum. I'd be fine and then as soon as I go into a vent where it becomes first person I'd get super naar. It happens with a few FPSs as well. Over the years it's gotten better. I can play for longer than I could but I still get it from time to time, mostly if I'm sitting too close to the tv
Yep I do. I looked it up on the net and tried adjusting my field of view, which helped only a little. I had it very bad with HL2 and Portal 2 but still finished both (enjoyment > sickness). So I guess old source engine FPS games exacerbated this condition the worst. Funnily enough I have no issue with TF2. Also Minecraft made me sick.
The biggest reason behind that is more than likely the lack of hardware to fully perform at it's optimal. I know it needs something like a 90Hz refresh rate per each screen/eye. Secondly, also the fact that the lack of movement or motion and the game it is being designed for. You can't be playing an FPS game while sitting still behind a keyboard and mouse. This will create confusion in that your eyes are providing feedback that you are in fact moving but your body is telling you that you aren't. This is still why the best development for VR are game designs where the player is cockpit based (racing, flying, etc).
I think the problem with environmental puzzle games like Portal 2 and HL2 is that you get really sick very quickly because you are overexerting your brain trying to solve a puzzle you just can't figure out PLUS the added effect of simulator sickness. In my case wracking my brain plus motion sickness made it even worse.