With so much DLC coming out for various titles I started really thinking about the value and quality of DLC and what it really adds to the gaming experience.
I'm not going to make sweeping assumptions and wild accusations, however DLC seems to be the flavour of the week currently. Sometimes it feels like the developers simply get the game up to a level, release it and then go "oh, we should have added this" and makes a $1.99+ DLC with a couple of extra missions, expands the story arc of a minor character or (as was the case with Mass Effect 3) change the whole ending of the game. Now I don't mind DLC on a game I deem as being complete which then comes around and adds a couple of extra maps/missions without affecting the main story.
What is concerning though is the amount of DLC which could have been left to the modding community. I'm talking about the "make your guns golden" & "dress your character like another character" type DLC. Things that add zero value to the gameplay experience and only adds some eye candy. It seems like some companies are out to milk gamers for every cent they have by charging for rubbish DLC.
Then there is the awful "on-disk" DLC; you paid for the game, you have the "items" already but you still have to pay the piper to unlock it.
a Couple of examples of the good, the bad and the downright ugly:
Good : Fallout 3; Good DLC expanding on the storyline and adding additional missions and items
Bad : XCOM Enemy Unknown; Elite Soldier Pack which adds some eye candy which was pretty pointless and could have been included in the game in the first place without even bothering to make it DLC
Ugly : Street Fighter X Tekken; On disk DLC and half the fighters locked out until you buy them
What is your thoughts?




