ye furries culture is wacky as wacky can be ...... they are harmless but I cannot help chuckling at them. Go forth you weirdos![]()
- There is no proof any of us are even alive -
- - - -
Hello... Mic check 1, 2, 1, 2... Is this on?
Snare, 2D, and I went to a "movie night" last night which was hosted by a friend's anthropology group; the topic was Sex and Sexuality.
This is what we watched:
The video is really thought provoking and raises some interesting concepts and questions, and the ensuing discussion the group had was amazing as opinions and ideas came to the fore in different flavors. The video raises the question of labels, boxes, and categories.
It's well worth a watch![]()
Wow that was a very interesting TED talk - it really highlights how strange binary thinking is when it comes to stuff like sexuality.
Also the concept of describing the percentage of how gay you are, or rather, how gay you see yourself - that's actually an interesting way to approach it.
I wonder, is it even possible to find a fixed number? Do you take all your past experiences and feelings, weigh them up and say, "I'm x% gay" - or do you base it on current circumstances, how you feel right now or moment by moment?
It's an interesting question![]()
At the core of it all lies the labels and boxes. Even language constricts us because of our binary thinking.
Some of the question raised through last night's discussion include:
What makes one gay? What makes you straight? Do we really need to be classified as gay and straight people if we're all just human at core of all these labels?
Another individual recanted a talk they were given by a transgender guest speaker who mentioned a study that found 3 or more biological variations of the conventional Male or Female sexes which could be classified as their own sexes, and each of them had characteristics of both in different degrees.
http://www.polygon.com/2014/2/28/545...says-far-cry-3The introduction of gay protagonists in AAA video games won't be "for a while," according to Ubisoft Montreal lead writer Lucien Soulban in an interview posted on the official Ubisoft blog.
Soulban, whose work includes scripting Far Cry 3, notes that while game franchises like Mass Effect and Fable offer users the option to seek out relationships with the same sex, the current sales and marketing systems are the primary barrier to entry for the creation of gay protagonists in large-scale games.
"...when are we going to see that gay protagonist in a AAA game?" asked Soulban in response to a question posted on the website. "Not for a while, I suspect, because of fears that it'll impact sales.
"So either we'll see a bait-and-switch like the original Metroid with Samus Aran where we'll find out damn near after the fact (PS: And Dumbledore was gay), or it'll come out of left field with Rockstar, Valve, Naughty Dog or Telltale, perhaps. But when it happens, I hope it's a serious take on it and not played up for jokes."
I've expressed my views on gay characters in gaming in the past - it wasn't really received all that well, if I'm honest haha - and while my position on it hasn't really changed significantly, I did learn a lot from all the responses to the column I wrote.
In a nutshell, my view is that unless a character's sexuality is somehow important to the plot of a given title, I don't see a point in shoe-horning it in there. I would rather see developers stick to making good games, than doing a poor, tacked-on job of putting "gay" in the limelight.
I have eased up on my hard-line approach from before, though.
In games where I forge the narrative (Mass Effect, Dragon Age, etc) I truly the value of having the options open to me; and I think the mature handling of homosexuality or non-hetero characters in games is definitely something that needs to be done more - so I am by no means saying that gay characters and themes shouldn't exist or be addressed in gaming, they definitely should.
I just think by putting the focus on it - particularly if it's not core - opens it up to being handled very poorly, and could actually end up further marginalising gay people, or reinforcing damaging stereotypes.
Also, it's bit weird thinking that a gay person can identify with a gay character just because he/she is gay. That's a bit gaycist.
I don't know - I know my views aren't entirely popular on this (as I've come to realise) and I've been told I should more militant about gay representation in gaming.
What do you guys think?
I agree, throwing a gay, black, female, furry character into a game with the sole purpose to be gay, black, female, furry etc is pathetic and you have just set back the story IMO. If you are going to include a character then they should have a purpose besides existence, essentially I don't want a character to have a sign saying "Hey look at me, I'm gay and nothing else but gay".
It's suck that we have people pushing for characters just so they can tick a box, it blocks writers into a hole where they include a character they want just to keep someone happy.
Personally how I would want it is a main character that we play as with no reference no their preference until half way into the game. Imagine playing as the main character for 3-4 hours (a Hitman orEdward Kenway like persona), the scene is that he has to meet a contact inside a strip club. The topics turns to the woman on stage and he says it's not really his style, he prefers other guys. Something that makes you question how you perceive gay people and also also at the same time breaking stereotype roles.
My ignore list: n/a