Quote Originally Posted by The Joker View Post
Why do they have to compensate them? Please explain to me.
I don't get it, so you buy a game for $60 a month later it goes on sale for $30 are you then gonna go to steam and demand to be somehow reimbursed or try get something from them?

Prices on PC hardware changes almost daily, you don't see people bitching about having to spend extra on something that was R5000 last month and now costs R5600 or just after purchasing the price drops by R600, its just how the world works especially when it comes to early adopters of both pc hardware, consoles, new release games ect ect.

Price changing is common practice and if you don't want to be part of it then don't be an early adopter.

The main thing here is because its related to the Xbox One, so everyone has to bitch and cry, if this was the PS4, I bet you it wouldn't get half as much attention, or it would be seen as a positive thing
The main reason the world is losing their minds is that although this is common practice for PC hardware; such an early drop is unprecedented for consoles. People don't like change; especially change that affects them negatively (*them being the people whom already own the console ).

A bitter pill will always be unwelcome to swallow.

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Quote Originally Posted by TheAvenged87 View Post
A lot of fuss about this. It'll always just get cheaper. ALWAYS. As for compensation, it is needless. Nintendo handed 3DS early adopters games as a gesture of good faith, not because they had to. Nowhere does it say that if you pay one price today and it changes tomorrow, do you need to get compensated for the difference.

If you buy day one, be prepared to shell out more than the guy who buys it a few months down the line. The same happens with digital comic books. After a month, there's a $2 price drop compared to release day. We don't complain about that, because that would be complaining about logic.
Have you been on the internet lately