You're not listening to what he's saying. He's saying that it creates a bad trend that is open to abuse and that is exactly what is happening. How many Early Access titles are basically just hobby projects sitting in development limbo?
I mean, hell, Carmageddon was Kickstarted in mid-2012, they've been developing it ever since and it's only now in pre-alpha? When do they ever expect to release it? Steam needs to implement measures to ensure that Early Access games see significant progress as well as that they have certain concrete goals in mind for what the final game should look like, to prevent things like Towns happening, where halfway through development the developer decided he no longer wants to work on the game and just slapped a 'release' label on the game, claiming it's finished.
Personally, I have no issue with the EA model at all. When it originally started I bought a ton of EA games, but after seeing them make no significant progress for long periods of time, I decided to be very liberal in which EA games I buy. Too many devs abusing the system while working on their games in their spare time and making little to no progress for months at a time.




