
Originally Posted by
Edelweiss
Same, maybe if I make the analogy of AAA titles being blockbuster movie like experiences, whereas mobile gaming being something akin to trending youtube videos (gangnam style, harlem shake etc) they're insanely popular for a short while but eventually die-off. MMORPG are maybe akin to long running series in terms of longevity? That's where my analogy falls flat on it's face lol
My point is that there's room for ALL of them and not just one.