Yeah, I get that and I would hate it if Blizzard stopped making CGi trailers too
I just find it irritating when the first glimpse you get of a new game is something that largely has nothing to do with the actual game itself and more to do with advertising a glorified idea of it.
At least Blizzard tends to use its CGI as part of its games' stories.
I admire you guys for being able to play games like these. I won't play Doom for 2 reasons; First off, it focusses way too much on the whole occult theme (I avoid games like that) and secondly, I tried playing Doom 3 in the past and managed to get 25% through the game. At that point, I literally started getting nightmares. It's the first game that's scared me that much....so...err...No thanks.
I'll go cry myself to sleep in the corner whilst playing Viva Pinata rather, I'm too much of a wuss![]()
My ignore list: growing too fast to keep updating.
Heh, what? Doom has always and will always be about opening portals to hell. It's not exactly scarier than other games just because of that. In fact, the Doom games aren't really that scary at all. Doom 3 was just a bunch of monster closets and jump scares interspersed throughout the levels. What little scariness there was wore off within the first few hours.
In fact, I think both Outlast and the original Amnesia were a lot scarier than Doom 3.
Yeah, I think the worst kind of "horror" games are really just of the psychological persuasion (building up the suspense, playing on the worst of your anxiety, etc). The actual act of "There's the bastard, time to run/shoot/kill/whatever" takes the edge off it.
Of course, you can also really only be frightened by the same mechanic so many times before it becomes routine, so I can completely relate.
I think games like doom, especially with the whole "you can't see anything except for what your flashlight is pointed at"-mechanic freaks me the heck out! I also hate games where stuff chases you down corridors or where you have to do something within a certain period of time.
Credit to Doom 3 though, I believe it created one heck of an atmosphere and I found it very easy to get involved in the world it created. That's probably why it got to me so much.
Nah, screw it, give my next-gen Viva Pinata. I'd rather garden for buzzlegums.
My ignore list: growing too fast to keep updating.
Doom 3 was really lame. I hope Doom 4 is more like doom 2 but with good graphics.