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Thread: Official Elite Dangerous Thread

  1. #411

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    Quote Originally Posted by Lothy View Post
    My only concern with this game is it seems to be heavily leveraged for exploring and combat, but not a whole lot else. Event though this game has been released it just seems to need a whole lot more, or is that just me?
    Yep, the game should really be in early access if you think about how many features are "still to come"
    When an anti-piracy method is affecting the game for people who legitimately bought it and causing other people not to buy the game, there is obviously something wrong with it!

  2. #412

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    Quote Originally Posted by Wyzak View Post
    Yep, the game should really be in early access if you think about how many features are "still to come"
    Exactly, this is far from a released product... Investor pressure I assume.

  3. #413

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    Quote Originally Posted by Lothy View Post
    Exactly, this is far from a released product... Investor pressure I assume.
    There shouldn't be any investors except he kickstarter backers.

  4. #414
    BeoTeK's Avatar
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    Last few nights I been trying my hand at Pirating... first of all it takes a while to actually find someone worth pirating from, then what you get you go and sell, don't seem to get a whole lot actually. It's a tough time building creds as a pirate. Think i'll stick with Bounty Hunting and the odd rare goods hauling.


    Edit: Also just came across this:
    Community Goals allow the community to work together on an ongoing project within a system. Players can participate by traveling to a system where a goal is available and joining via the Bulletin Board. After joining the player can view goal objectives, participation and completion via the "Transactions" tab of the ship's left side panel.
    Last edited by BeoTeK; 27-02-2015 at 03:12 PM.

  5. #415

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    Quote Originally Posted by Reavs View Post
    There shouldn't be any investors except he kickstarter backers.
    That would be the case for an indie studio, but FDEV is a publicly listed company with shareholders and other income sources.
    When an anti-piracy method is affecting the game for people who legitimately bought it and causing other people not to buy the game, there is obviously something wrong with it!

  6. #416
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    One thing you have to give this game, is it has a very strong community that goes out of their way to role play and create their own little world/universe, just take a listen to this; http://www.radiosidewinder.com/

  7. #417
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    Straight from the FD forums:

    Just a heads up that there'll be a Nimoy Memorial station added in the Wings update (1.2), so the Yembo station is still open for other suggestions.


    Michael

  8. #418
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    Quite an interesting little read on the dev updates.

    Hi everyone,

    We’ve also added a cool new feature for people with damaged modules. We’re activating diagnostics repair-reboot functionality on all ships. Whilst still not a match for an automatic field-maintenance module, this function allows a ship to reboot and jury-rig completely broken modules, getting them back up and running at a couple of percent health. Of course, there’s a cost: for every percent of health repaired, another, healthier module will be stripped of double this amount as components are cannibalised.

    Thanks

    Michael

    Question regarding this as well as the eventual SAR service later on....

    Does this mean that Power Plants and FSD subsystems will be altered to only be disabled rather than actually destroying ships? I'm under the assumption it is that way now because there's no method to recover from either. With this in place, it changes that dynamic and I'm curious if that will be reflected in these changes?


    More or less, the only module that's Critical (will make your ship go boom) will be the power plant - which is usually pretty tough. Loss of the FSD, thrusters or sensors, which would previously either have been immediately fatal or just leave you stranded are all now recoverable. Assuming you have enough healthy modules to cannibalise of course! (or a field repair module).

  9. #419
    No Hobbits Allowed Isengard's Avatar
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    So playing Homeworld remaster really got me interested in the idea of Elite again. Is it currently worth getting into or should I wait until the next major update? Also is a flight stick pretty much a requirement?

  10. #420

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    Quote Originally Posted by Isengard View Post
    So playing Homeworld remaster really got me interested in the idea of Elite again. Is it currently worth getting into or should I wait until the next major update? Also is a flight stick pretty much a requirement?
    It's still very barebones, as you can see above they are still changing core concepts and adding core concepts to the game. So see if you can get it on a special - although it's only sold on their website, so they have a monopoly over pricing.
    When an anti-piracy method is affecting the game for people who legitimately bought it and causing other people not to buy the game, there is obviously something wrong with it!

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