The features included in the alpha release (in other words, what we want to test):
-- client installation
-- application basics (resource usage, responsiveness, stability, user interface)
-- the auto-update function
-- installing, updating and launching games* via the client (without a standalone installer)
* not all games are currently compatible with the client, so you’ll only see the compatible ones in the alpha version of the Galaxy Client.
Features NOT included in this release (planned for subsequent releases):
-- an embedded GOG.com store
-- a better library view
-- managing DLCs, language packs, and auto updates in the client
-- downloading standalone installers and bonus content
...and more!
If you want to participate in this test, we expect some feedback from you (after all, that’s what this alpha is for!). Therefore, we expect you to have some time to test the client:
-- download and install the Client app and log in to your account
-- install/uninstall as many games as you can
-- know how to access various logs and try different problem solutions as needed
-- report any bugs and issues in our internal reporting system
-- participate in discussions with our staff and follow their suggestions/requests
Yes, that does require some technical knowledge and a bit of your time. If you don’t think you’re the best person to test out the Galaxy Client in its alpha version, don’t worry! There will be a public beta once we finish this stage, when you will be able to check out the Galaxy Client without any extra requests from our end.
If you’ve read all of the above proceed to the signup page:
http://www.gog.com/galaxy/alpha
We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.