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Thread: Three Weeks Later, DriveClub Still Doesn't Work Properly

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  1. #14
    Ron Burgundy Dohc-WP's Avatar
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    Whether DriveClub’s derailment is the fault of the developer underestimating the potential server strain or Sony’s insufficient infrastructure is up for debate. Nevertheless, the potential repercussions this could have on Evolution’s long-term reputation is worrying - especially when you look at the depressing number of UK racing studios that have been shut down in the past after their new IPs fell apart. It’s equally embarrassing for Sony, too - I suspect they now regret branding DriveClub as a “Forza killer” in their promotions.
    https://www.teamvvv.com/en/news/comm...veClub-debacle


    Displaying it on a trailer for the sake of throwing a jab at a competitor makes things even worse and definitely doesn’t make the trailer look better. As a matter of fact, the bright green and blue cars used to represent the Xbox One and the PS4 look remarkably worse and more toy-like than the rest of the rides shown in the trailer, sporting much nicer liveries and less jarring colors. Ultimately, this kind of stunt, most probably coming straight from the desk of some overeager marketer that has never written a line of code in his life and thought he had a brilliant idea, demeans the years of work gone in developing both games involved, re-purposing innovation, technological prowess and effort beyond the call of duty into cheap marketing ammunition.




    http://www.dualshockers.com/2014/10/...the-wrong-way/
    Last edited by Dohc-WP; 01-11-2014 at 08:38 AM.

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