MULTIPLAYER
In the dozens of matches of Mortal Kombat X that I've played online (via a wi-fi connection), I've experienced a wide variety of technical performance. Some early matches felt a bit sluggish, while others had a handful of full-second delays in action as the networking code caught up. But recently, the game's online performance has seemed solid; I've experienced a few fights that felt almost indistinguishable from offline fights. We'll be keeping an eye on the game's online performance at launch.
An online component of the game we haven't spent much time with is Faction Wars, the persistent meta-game. With Faction Wars, players can join one of five groups, and simply by playing the game both in single-player and online multiplayer, contribute to that group's global standing. Virtually everything a player does in Mortal Kombat X contributes to their faction in some way, adding experience points to the overall pool. Players will be rewarded faction-specific rewards if their chosen group is at the top of the global weekly ranking, but we haven't experienced those rewards ourselves or seen what material benefit they'll have. It also remains to be seen if the Lin Kuei (Sub-Zero's group) will ever not be the game's dominant faction, as it's currently the faction most players seem to have aligned themselves with.