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Thread: Killing FLoor 2

  1. #51
    BeoTeK's Avatar
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    [MENTION=5647]Splendidza[/MENTION]
    I'm sure there is an FOV slider, represented by a percentage not numbers though.

  2. #52
    No Hobbits Allowed Isengard's Avatar
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    Quote Originally Posted by BeoTeK View Post
    That was some intense fun tonight! Loving it so far. And for an early access title it's a really good build.
    4 hours in and only level 3
    Yeah I had fun with the little bit we played. Looking forward to getting a few hours in over the weekend.

  3. #53
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    I can see them adding a lot more content! More maps, game modes, weapons, characters etc. I sense this will become big! Really great game, even in it's current state. Looking forward to the updates and to see how it evolves. Would be very nice to see their road-map.

  4. #54
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    Still enjoying it. Started playing long matches, 10 waves. Gets farking hectic brah!

  5. #55
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  6. #56
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    Quote Originally Posted by BeoTeK View Post
    So much "dosh"!

  7. #57
    BeoTeK's Avatar
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    Anybody else get the deluxe version?

  8. #58
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    With the last update we released updated mapping tools which included landscape tool support for better outdoor maps. We here at Tripwire have also been working on a new map that brings you to the outdoors.




    Welcome to the Black Forest. You have been sent deep into these murky woods to find something (and it doesn’t look like it involves cake). With luck you will also be able to find your way out.

    Speaking of modding tools we are also getting our Steam Modding Workshop ready (as opposed to the item submission workshop that already exists). The modding workshop will allows users to upload their maps and mutators which will allow players (and servers) to subscribe to them and always stay up to date with the latest build! We would like to give a shoutout to our friends over at Tom... I mean Torn Banner who helped us bring this system online quicker using some of their work as a foundation.

    9mm Dualies were added with the last update so we could gather player feedback and we have been paying attention. As such as we move forward on the Gunslinger perk we now have two different aiming modes available.

    http://media.tripwirecdn.com/100815/dualies.webm


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