There is way more scrapped material in MW2 than we initially thought, not just game modes but also audio and weapons.

Awhile back » we revealed that PC modders discovered various Modern Warfare 2 multiplayer modes hidden on the disk. These are modes that we're unfinished and only likely to appear via playlist updates, if ever completed, rather than as paid DLC.

Bon3zz1001on has now discovered more hidden gems within the game, and posted this up on the Xbox Forums. These include audio voiceovers that reveal names of multiplayer modes which never made it into the game, as well as certain weapons that too did not make it into the game.

Source: Bon3zz1001 on Xbox forums »

So I was going through the audio files trying to pick out all the "RAMIREZ!" audio files and found the MP sound folder. So... There's audio files here for something called "Defcon" (Audio says "Defcon Team Deathmatch" for example), a new gametype called "Arms Race", and Team Deathmatch Pro, Free For All Pro, Search and Destroy Pro and Sabotage Pro. There's also voices for Team Tactical, and no, it's not 3rd person either.

If anybody requests it, I can upload the audio files to youtube.

I also found the weapons folder and found the G3, G36, R700, M40, M240, SA80, AW50, a power drill, MP5, MP9, and the MP44. I can provide pictures for these as well if requested.

(PC Files FYI)

Edit: Also found gametypes listed as "Die Hard".

Voice-overs

Fourzerotwo has commented on the voice-over sounds via his Twitter page.

Source: @Fourzerotwo »

@Bon3zz1001 Just announcer voice-overs of things that got cut well before launch.

So there you have it! These voice-over sounds are just simply evidence of modes that we're cut before launch.
Weapons
Power Drill (real size)

Like Bon3zz1001on said in his initial post, there are also lots of unused weapons that can be found in the MW2 source files. Some of them are from CoD4:MW and may have been used in early development testing, before being switched for new weapons (G3/FAL, R700/Intervention, MP9/TMP, etc). The fact that most of these weapons have a texture of 512x512 pixels while all new weapons have a texture of 1024x1024 pixels support that idea, but there is no way to know this for sure. Fact is, there are weapons that ended up being hidden, like the outrageous Power Drill. After reviewing that texture we're certain that it was meant as prop (random non-useable object) and not as a weapon. It's texture is put on a 128x128 pixels canvas, almost 10 times smaller than all in game weapons. So now you know what that image to the right is supposed to be, a paper do-it-yourself Power Drill kit for very, very short people
It's also fun to see how the weapons are called by their original names in the source code. The ACR is called the Magpul Masada » (Which was later bought by Bushmaster). The TMP is actually called the MP9 », a later developed model of the TMP after being sold to B&T. Also, the holographic sight is called the EOTech » and we got the feeling these have been changed pretty close to when MW2 was released in November last year.

What do you think of this? Would you like to see the modes in future playlist updates? How about the weapons? A Power Drill!? Head over to our forums » and let us know your take on things.
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