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Thread: Fallout 4 Doesn’t Use id Tech Because of Moveable Objects

  1. #11
    FarligOpptreden's Avatar
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    Quote Originally Posted by Grievous View Post
    I would bloody well hope so. Its 4 years old, it would be a little weird if they haven't made updates to the engine by now.
    They probably just added in some ENB and other mods from the community and called it a day...
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  2. #12
    Grievous's Avatar
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    Quote Originally Posted by FarligOpptreden View Post
    They probably just added in some ENB and other mods from the community and called it a day...
    At least it will be less buggy that way.

  3. #13

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    Quote Originally Posted by Wlad View Post
    Creation engine is just a fancy name for a heavily modified Gamebryo. You can clearly see that when playing Skyrim.
    Precisely. Mucking around in the Creation Kit (the renamed Construction Set) for a minute or two is a dead giveaway that it's mostly the same under the hood. The engine that powers Skyrim is ultimately the same engine that powered Morrowind back in 2001.

    I'm surprised people didn't take Bethesda to task for the way they marketed their 'new engine'. When they were still hyping up Skyrim, they never said they altered the Gamebryo engine. They always made it sound like a brand new engine from the ground up.

  4. #14

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    Quote Originally Posted by DCWarhound View Post
    As far as i know,Fallout 4 will use the creation engine (same as Skyrim).I disliked fallout 3 and NV because of the sliding bug that the Gamebryo engine was causing.

    I'm actually glad that they are focusing on gameplay rather then graphics,should be able to mod it because of the engine so expect graphic overhaul mods following shortly after release.
    Graphics is the least of the worries with Gamebryo. That engine should have been quietly shot behind the cowshed years ago. Dated gameplay systems is the real concern.

  5. #15

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    Quote Originally Posted by FarligOpptreden View Post
    IdTech 5 isn't that bad man. Both RAGE and Wolfenstein had some impressive scenery.
    Yeah, the vista's in Rage is still amazing, but what I wish that could be better, is the close up textures, like for example when you are in a room and look at furniture, like desk phones, stuff on a desk or a painting on the wall, the resolution is very crappy, looks like it belongs on a 10 year old game. Or am I perhaps doing something wrong?

    Wolfenstein is much better though with detail on close up items.

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