Gamescom has come and past. We've seen some great trailers of games we are eagerly anticipating, and there has been some news on games to come. This year over 345 000 people attended Gamescom, with 806 exhibitors showing off their goods.
And yet, Gamescom came and went with little to no real excitement from the gaming audience on average. Not compared to E3.
E3 this year saw 52 200 attendees and over 300 exhibitors at the LA Convention Center, which makes it much smaller in size than that of Gamescom, yet E3 is THE trade show that got almost all gamers excited and talking. E3 had all the new game launches, all the reveals and upcoming tech. The impact E3 had on this year's gaming calendar is far greater than that of Gamescom.
It seems that most companies are rather geared to play their cards at E3 rather than any other trade show. It's understandable, as E3 is perfectly timed to showcase what is to come from a company within the later part of the year. But Gamescom, I feel, is perfectly placed to showcase the following year's releases and games. I feel companies should start to embrace both with different strategies. Look at what Microsoft did this year; they left our 3 very important titles from their line-up at E3 just to showcase them later. It may be a sign that times are indeed changing, and that the significance of E3 may diminish slightly as more people embrace other trade shows.
So, the question to you all: are you interested in any of these trade shows? Do they still serve a purpose in a age where most of the reveals are on Youtube within seconds? Should companies still spend all their time and effort on getting ready for E3 and E3 only?

