Came across this really interesting article yesterday. It's one of those things you don't usually think about but may find yourself wondering about when you come across something super gross or gory in a game and then realise that someone had to work on putting that in there.
How working on gross, violent games can mess with developers
Can you think of anything in a game that grossed you out so much that you couldn't believe that someone actually spent hours on putting it in the game? Or wondered what kind of person could do that?"I took two weeks to gather a bunch of different reference images: scientific stuff, biological stuff, a lot of just really gross stuff,” recalls DeLeon. "We wanted a lot of long stringy tunnels, and I'd gotten the idea of looking at colonoscopy videos for reference. So I was watching all these colonoscopy videos to get ideas on what I could do to mimic their style, that feeling of being inside something."

