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Thread: Piracy in the gaming industry: Am I the only one seeing a pattern here?

  1. #11

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    They arnt making any easier for the honest end users - I was laughing at Zap ranting the other night trying to get his Bioshock 2 installed - He has no intention of playing online but he still had to go through the mission of trying to open a windows live account and then downloading the patch
    It must have taken well over an hour for him to install.

  2. #12
    Local Boy Hunter Raven Gold's Avatar
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    Quote Originally Posted by Azimuth View Post
    No.

    There are people who steal games, and there are people who don't. It's as simple as that.
    Coming from the pope of the religion of the 3 shades of gray.

    The singularity is about to explode! Weapons are at maximum.

  3. #13
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    Quote Originally Posted by MooDy View Post
    They arnt making any easier for the honest end users - I was laughing at Zap ranting the other night trying to get his Bioshock 2 installed - He has no intention of playing online but he still had to go through the mission of trying to open a windows live account and then downloading the patch
    It must have taken well over an hour for him to install.
    No, I agree that DRM methods are becoming much more of a hindrance to legitimate buyers than anything else. But as larch has pointed out, increasingly restrictive DRM is simply a reaction to increasing piracy. Who backs down first?

    Quote Originally Posted by Raven Gold View Post
    Coming from the pope of the religion of the 3 shades of gray.
    Context is everything. Gaming isn't necessary for survival, so where stealing food is obviously in a grey area, stealing games really isn't.

  4. #14
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    Quote Originally Posted by Raven Gold View Post
    Piracy is the unstoppable force. There are people that just refuse to pay for games at all.

    Then there are those of who refuse to pay for anything short of the best of the best.

    Than theres those who just buy any crap crap no matter what it is.
    Piracy 1 on 1 they will always justify their actions no matter how much logic and truth you throw at them. In the end piracy is taking someone's work and not paying for it which equals stealing.
    Last edited by larch; 19-02-2010 at 06:23 PM.

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  6. #16
    The thing that should not be Tsar's Avatar
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    Quote Originally Posted by larch View Post
    Piracy 1 on 1 they will always justify their actions no matter how much logic and truth you throw at them. In the end piracy is taking someone's work and not paying for it which equals stealing.
    But this is africa, it is the african way

  7. #17
    No Hobbits Allowed Isengard's Avatar
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    Quote Originally Posted by e1ace View Post
    +1 QFT!

    It is however only a minor annoyance on DVD, so I keep buying them, but if they suddenly had to add a DRM that made it impossible to watch the movie without an internet connection I'd stop buying them then and there.

    I don't see why Ubisoft doesn't just use Steam, in the end of the day it will get pirated just as much, but we'd have an offline mode. Even in first world countries a stable internet connection is not fact, they have issues with downtime too, it's just nonsensical to expect everyone to have an always on internet connection.

  8. #18
    No Hobbits Allowed Isengard's Avatar
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    Ubisoft has long had some controversial ideas about how DRM should be used, but when PC Gamer was given a review copy of Assassin's Creed 2 on the PC it seemed as if the reality was going to be much worse than what opponents to DRM had feared: the game requires an always-on 'Net connection and constant communication with the home server. If your connection is dropped, the game kicks you out, and you lose any progress you had made since your last save.

    If you have flaky wireless in your home, it sounds like it's time to move onto a wired solution. We caught up with an Ubisoft representative to get the full story, and it may not be as bad as it sounds... but it's still certainly not good.

    Here's how PC Gamer described its test:
    The game first starts the Ubisoft Game Launcher, which checks for updates. If you try to launch the game when you're not online, you hit an error message right away. So I tried a different test: start the game while online, play a little, then unplug my net cable. This is the same as what happens if your net connection drops momentarily, your router is rebooted, or the game loses its connection to Ubisoft's 'Master servers'. The game stopped, and I was dumped back to a menu screen—all my progress since it last autosaved was lost.


    We reached out to Ubisoft to see how accurate this account was. "As long as you do not quit the game, the game will continue to try to reconnect for an unlimited time. Once the game is able to reconnect, you will immediately be returned to your game," Ars was told. What about your progress?

    "Where exactly you are reconnected in the game may differ from title to title. Settlers 7 reconnects at the exact point where the connection was lost, AC2 reconnects you at the last checkpoint (and not the last auto save, as indicated in the CVG article). There are many checkpoints so you're back to the point where you got disconnected in no time."

    We were assured that only happens if the disconnection is lengthy. If you're cut off for just a second or two, the game simply pauses and continues on. Ars was also told that nothing will happen if your connection slows down. "Our online services platform will require a maximum of 50kbps of available bandwidth, so even with the slowest connection, gameplay won’t be affected."
    What does this mean for you?

    Since upcoming Ubisoft PC games will require you to be connected to the Internet through your entire gaming session, members the armed forces may have a hard time playing games on their laptops. If you're flying, you'll have to pay for onflight Internet or not play. If your Internet goes out in your house, you can't play, and if you were playing while it happened, you could lose progress.

    There is a certain weirdness to a company demanding to know every time you play the game, and requiring you to be talking to their servers for the entirety of your session. Does this DRM come at the cost of privacy? That's debatable, but it will be a deterrent for those who travel or play games where there isn't Internet to buy the game at all.
    Direct Link

    The highlighted part is what wipes the smile from my face. Ubisoft does go on to say that if it's a slight connection drop you will start from your last checkpoint. Well call it whatever you want but this sounds like it might be a tad annoying.

  9. #19
    Thread Killer Murph's Avatar
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    My thoughts on piracy are simple - if you can afford the gear, you can afford the game. Done.

    Although DRM is getting a leeetle bit out of hand though, connecting to an authentication server (like with Dead Space) is perfectly fine. But yeah, like Moody said, end users are the ones getting the shite end of it and Ubisofts latest move will never be something I can agree with.
    Azimuth put it well, who IS going to back down first?
    Last edited by Murph; 19-02-2010 at 08:27 PM.

  10. #20
    Local Boy Hunter Raven Gold's Avatar
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    Quote Originally Posted by Azimuth View Post
    Context is everything. Gaming isn't necessary for survival, so where stealing food is obviously in a grey area, stealing games really isn't.
    And the gray shade with piracy is the "Stealing" of games is to teach a lession to these dumb quaks that they should stop being greedy idiots.

    The Greedy and the Dumb deserve nothing.

    The singularity is about to explode! Weapons are at maximum.

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