@shadowfox

I actually agree with most of what you are saying. Typed the above post quickly so sorry for misunderstandings.

I think the number of people that have a copy of the game at the end of the day remains mostly constant. What should be done is to shift the ratio away from piracy in favour of legit. The argument I made was that, even though DRM shifts the ratio in favour of piracy in cases like spore, the total number of copies 'out there' is probably still less than without DRM.

And without DRM the 'why not' threshold (mentioned in the article) for piracy drops as well.

Would actually be interesting to see how the numbers actually change for different scenarios.