
Originally Posted by
MalicE
So this has been bugging me (pun not intended) for quite some time now. How can developers and publishers release games that are so obviously broken? and to make it even worse, it has become such a standard thing in our gaming lives that we have just come to accept this as "the norm". But why? Are we nothing more than sheeple to these people?
Today the term "launch day patch" has become so common that we all just expect and accept it. Our biggest gripe these days are how big that patch download will be. AND IT SHOULDN'T. excuse my ignorance but are you telling me that in the time between the publisher signing off on a game and it going into production and onto the (digital) shelf the devs went "Oh shit guys! we missed a few things! Let's make a patch quick before it launches to fix it". And then you download the day one patch AND IT'S STILL BUGGY! And then there will be 9 more patches after that and there will still be bugs.
Back in my day (ugh) there was no such thing as a launch day patch. Hell there were barely such a thing as A patch, They made a game, they tested the game, they fixed the game, they released the game. DONE.
Let's take Fallout: New Vegas as our example:
NOW! That is right at the beginning of the game. Broken. Completely fucked. Now even if it was your first day on the job as a software tester and the only previous experience you've had as a software tester was that one time your colleague asked you to check if his Excel formulas were working correctly, while you were working as the receptionist at PricewaterhouseCooper, you would have been able to spot that little dev faux pas. Which brings me to my next point...
Because my brain is struggling to make sense of this "phenomenon" it starts looking for answers in strange places. So it came up with this; It is my theory that developers/publishers are intentionally releasing the broken games in an attempt to deter piracy. If you pirate a game you get it broken and it stays broken, and in some cases the cracked copies are even more broken. You can't patch it cause you're a filthy pirate. If you want a semi fixed patched game you have to go download an entire new copy. Or if you do manage to get hold of a standalone patch your crack will stop working and then you have to wait for a new crack to be released.
Could this just be the best/worst piracy prevention method ever? But at what price??? Is it really worth alienating your loyal paying consumer?
except for Batman: Arkham Knight. Don't know wtf they were doing there.
Of course, that's just my opinion, I could be wrong...
TL;DR : devs be whack yo!