Quote Originally Posted by jasong View Post
A game developed in the 90's may have needed a budget of $300,000 and recouped $2 million. Now you need $10 million and look to recoup say 3 or 4 times that for a very successful product. It's difficult to compare but you need a far higher budget which makes it difficult to cater for niche markets.
I doubt that. A small group of dedicated individuals would be able to produce quality games for a fraction of the cost of major developers.