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Thread: The supposed "decline of PC gaming"

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  1. #34

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    Quote Originally Posted by jasong View Post
    There is a thriving independent gaming community but to create a graphically challenging game nowadays is very expensive.
    Ah but that is my point. They shouldn't be attempting "graphically challenging" games. They should be focusing on other areas like in depth storylines and characters. They must appeal to a different market. The market is there it's supposedly not as profitable though.

    For example look at simulators/realistic games. A PC based market. In the past games like Rainbow Six/Ghost Recon/Operation Flashpoint were developed for this market. The people who buy these games are fanatical( I know I'm into it myself) supporters of these developers. Nobody produces games for them anymore( beside the Armed Assault developers who tried to do too much. Particularly regarding graphics) . They're desperate for somebody to develop games for them. They'll buy the games no need to worry about piracy.

    IMO cut development costs drastically and cater to PC gamer markets ignored since the rise of console's mainstream success. Rather that than spending massive amounts of money on games that will need incredibly intrusive anti piracy measures that chase gamers into the arms of pirates or consoles. In any case most buy those games on consoles to start with.
    Last edited by Alan; 03-03-2010 at 03:23 PM.

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