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Thread: The Division PC graphics options have leaked, and they're plentiful

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  1. #1
    Ron Burgundy Dohc-WP's Avatar
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    Default The Division PC graphics options have leaked, and they're plentiful

    A closed beta for The Division will kick off on January 29, allowing a privileged number of PC owners to finally get their hands on the game. The recent avalanche of gameplay footage from the shooter RPG was based on the console editions of the game, but one player already has access to the PC version, and has uploaded footage of the game's graphics options on PC.

    The video, spotted by a NeoGAF member, only shows a fleeting glimpse of the game running on low settings on a GTX 650 TI with 1gb, 8gb of memory and an i5. On that rig the game maintains a framerate between 55 and 65. That bodes well for folk with a modest rig, but the gameplay footage is too brief to know how that holds up during moment-to-moment gameplay.

    As for the graphics options, they're as follows (via NeoGAF):

    Vsync (on/off)
    Frame Rate Limit (on/off)
    Shadow Quality
    Shadow Resolution
    Spot Shadow Count
    Spot Shadow Resolution
    Contact Shadows
    Post FX AA
    Temporal AA
    Sharpen Image (%)
    Particle Detail
    Enable Wind-affected Snow
    Volumetric Fog
    Reflection Quality
    Local Reflection Quality
    Sub-surface Scattering
    Anisotropic Filtering
    Parallax Mapping
    Ambient Occlusion
    Depth of Field
    Object Detail (%)
    Extra Streaming Distance (%)
    Chromatic Aberration (on/off)
    Lens Flare (on/off)
    Vignette Effect (on/off)

    To see the game in action on Xbox One, check out Chris Livingston's impressions. We'll be sure to post more once we get our hands on the PC version. The Division releases March 8.

    Source: PCGamer

  2. #2

    Default

    THANK THE LORD !!!

    Lens Flare (on/off)


    At last i dont need to feel like im a robot if i get close to a light source.

  3. #3
    Check my new Avatar Hagan's Avatar
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    Default

    Frame Rate Limit (on/off) -- for those craving a "cinematic experience" during gameplay. At least they're catering to different audiences.


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