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Thread: The Division Thread

  1. #781
    BeoTeK's Avatar
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    Quote Originally Posted by Shrike View Post
    Well because we had to communicate, stick together, watch for flanking mobs, tell each other about shotgunner coming from behind etc. Now that is fun.

    CCing mobs as they walk out of a static spawn point and nailing em all down asap is not fun.

    I wish that the game had random spawn points, that small change would really force people to actually have situational awareness and turn a *yawn* guaranteed win into a scramble to survive.
    Yeah a agree with your first point. But considering there are only three missions to do on challenging you get to know it really quickly and easily. As soon as the first wave is dealt with people instinctively run to take positions at the next phase and just focus fire on the spawn locations. That's not enjoyable and starts to feel monotonous and tedious (ie a grind). And that's when I loose interest.

  2. #782
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  3. #783

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    https://www.reddit.com/r/thedivision...eres_the_text/

    It is going to be a fun ride, the good, the bad and the predictably ugly.
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    My 9 year old asked me "What should I be when I grow up daddy?"
    I answered, "Happy".

  4. #784
    No Hobbits Allowed Isengard's Avatar
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    So incursions coming 12 April, what terrible timing...

  5. #785
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    Quote Originally Posted by Isengard View Post
    So incursions coming 12 April, what terrible timing...
    Indeed it is, so I guess I won't be trying it out for a while then...

  6. #786
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  7. #787
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    I played The Division for the first time last night

  8. #788
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    Quote Originally Posted by PythonFSi View Post
    I played The Division for the first time last night
    Ok, cool

  9. #789
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    Quote Originally Posted by PythonFSi View Post
    I played The Division for the first time last night
    Yes?

  10. #790
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    Just saying . . . jeez!

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