Quote Originally Posted by Blazzok View Post
Hahaha, poor thing. You'd think they would have learned from countless other games' releases and server load. Surely they should have an estimate for number of copies sold/pre-ordered, and can extrapolate from that to ensure enough server capacity.

Meh, hopefully by tonight the rush will have died down.
This is Ubisoft. They never learn.

That's the second failed AAA release in under a week. I honestly don't understand how they even work anymore.