So this is a bit of a strange concept but it is something I experienced in a game called Sunless Sea.
The game makes it clear that you will die many times but will hopefully learn from the failures and do better the next time. I've been fortunate in that I haven't died yet but had a close run in last night where I nearly ran out of fuel - what was interesting was that this wasn't an immediate fail because the low fuel opened up some choices, some desperate measures you can take which in turn led to an interesting story where with a bit of luck and a whole lot of mystery our ship was saved and we lived to face another day.Sunless Sea is a survival/exploration roleplaying video gamewith roguelike elements developed byFailbetter Games. The game was released on 6 February 2015 for Windows and OS X following a successful Kickstarter campaign to crowdfund the project. The game takes place in the universe of Failbetter's browser adventure game Fallen London, in which Victorian era London has been moved beneath the earth's surface to the edge of the Unterzee, a vast underground ocean
What other games have you played where failure led to interesting twists or experiences rather than just a Game Over screen?



