Desktop Dungeons has made QCF Design R9 million so far
Meet Danny Day, founder of QCF Design, a studio based in Cape Town that developed and released Desktop Dungeons.
Desktop Dungeons has made QCF Design R9 million so far
Meet Danny Day, founder of QCF Design, a studio based in Cape Town that developed and released Desktop Dungeons.
The million $ question is what the production costs were.Desktop Dungeons has made QCF Design R9 million so far![]()
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Very little compared to many other games actually which is pretty amazing. They lived my dream!![]()
I backed them by buying one of the pre-order exclusive editions in the beginning to help them go overseas to market the game. So if you ever play the game look for Saint Solitude, appearing as a high-level monk matching the player's race. A guaranteed spawn in the Western Jungle (the dungeon, not the region).
Um I only ever played a little bit of the game since it's not my kind of thing so I've actually never gotten that far.
Indeed. Asking the profit question turned out to be quite difficult, because devs like QCF and Free Lives use the money they earned/are earning from their super successful game (i.e. Desktop Dungeons and Broforce, respectively) to bankroll their next projects.
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