Quote Originally Posted by DieGrootHammer View Post
Also looking at the gameplay, it was rather easy for ground troops to use the anti-tank hand grenades and take out a tank with no troubles. Good to see all that. I'll have to do some research of my own, as I really didn't know all those different type of weapons were available during WW1. Rather fascinating if it's all true.

Another thing I was excited to see was the bayonet charge ability. That looked like utter madness, and probably one of the first things I'm trying out the moment I get my hands on the game.
Doesn't look like we have a counter melee attack so hopefully no countering my shovel to the back of some sniper dome. The bayonet charge reminds me of the sledge hammer in BFH with a long windup time, I can see it being handy in CQB and you just charge the enemy down rather than reload. Some of those weapons are crazy but they all authentic although I suspect some didn't last long and were replaced with better counterparts rather quickly.