Quote Originally Posted by OmegaFenix22 View Post
I think Heavy Rain is a game in the purest sense. It allows a player to live a different life, 4 lives actual. Is that not what a game is suppose to be, something that lets the player escape the confines of their own limitations?
Quote Originally Posted by tehNihilist View Post
What defines a game being a game then?

I found Heavy Rain very interactive. Not once did it feel like I was watching a movie. So many game devs these days harp on about how their game will draw forth 'true' emotional responses from their audiences. So far not one of those games has managed that for me, until Heavy Rain that is.
Perhaps this is a topic best discussed in another thread?

HR as an experience is great. As a game ... it suffers from an great amount of limitations. There are only X amount of predefined things that you can do at any stage during the game.

So yeah, technically if you define a game with the lowest common denominator being "user inputs commands via interface and actions happen on screen", then yes it's a game.

It's a lot closer to the old school Lucasarts SCUMM titles of olde. It's more of an evolution of film than that of videogames. If it was an evolution of videogames, then it's regressed.

Just my opinion of course.