A couple of years ago, on this forum, I found out about a game in development called Against the Wall which really captured my imagination. Basically you climb an infinitely tall wall which is made up of procedurally generated blocks that can be pulled out and pushed back in again. The challenge is to find a path up without falling all the way down.
If you’ve never heard of the game before, those might be a little confusing. Here’s how it works:
This world is an infinite vertical surface composed of irregularly-sized white bricks. Entire civilizations and ecosystems cling for survival on the side of The Wall, everyone and everything existing under the constant threat of tumbling into the endless sky.
You’re making your way up the wall, using a staff that allows you to pull bricks out of position, creating steps and ledges.
There was an alpha demo (which you can still find here) which kept me busy for an hour or two and I haven't forgotten the game over the years.
Just the other day Rock Paper Shotgun had an article on it and how it is still a thing. Hopefully the lone dev manages to get it done because it's definitely something unique and something I'd like to play.
Here's another vid showing the weather cycles:


