Hmmmm, you got me by the short and curlies there my friend...I must admit, you do make a very valid point.
But I cannot help but stick to my convictions that think that Valve could have done something to ensure there ultimately highly valuable currency called CS:GO skins cannot go out into the wild, where people will inevitably take advantage of the available information for personal gain. Sure, let the stats behind Steam accounts be accessible, but why should the statistics of highly valuable items be available to such an extent that they are exploited.
Ultimately, Steam and CS:GO's size and market share dominance is what is against it. It simply cannot do the same as other platforms or other services. It has to be much more responsible with the data and the access to that data it has. Maybe that is too much to ask from Steam, considering the size of what I am suggesting, but surely some big-picture thinking had to go into the creation of these skins and the share of information thereof, and someone had to realize that if they make it possible for that info to get out into the open, even through user acceptance, it will open up users to exploitation. Again, hence why I still feel why Valve is indirectly to blame.


Does that mean I win?!?!?!?!