Quote Originally Posted by jasong View Post
It sounds as though they believe it'll be a better game because it'll be more twitch-shooting oriented rather than strategic. That doesn't really = better, it's just a different approach. Some would argue it's a step backwards. The engine could definitely be a major step forward for cross-platform optimisation. By all accounts it's a seamless transition from xbox->ps3->PC, just requires tweaking to hardware requirements. I also foresee the next ID engine (ID Tech 5), the basis of Rage, being a step forwards ... but somehow I feel they're going to do big things with the cryengine 3.


Omega I'm sorry but I disagree with you on the gameplay/physics of Crysis. Edge magazine scored both Crysis games very highly. Playing them on high difficulty levels is a very careful, strategic experience. And the physics of blowing up the environment were fantastic. It wasn't a cookie cutter shooter at all - varying the suit's abilities on the fly in combat was quite innovative.
Quote Originally Posted by Isengard View Post
I for one really enjoyed the gameplay, the cat and mouse between you and the Koreans was fantastic, my favorite bit being the night time jungle fight against the Korean Nano suit guys. It got a bit bad once you exited the alien ship.
Agreed, gameplay was great.

As for dumbing it down for console kids. Of course it will dumbed down it won't sell otherwise.......