if the One X is going to end up more than R7800 im just gonna settle and get me a ONE S during black friday and use the other money i was gonna use for the X on a new fireplace.
if the One X is going to end up more than R7800 im just gonna settle and get me a ONE S during black friday and use the other money i was gonna use for the X on a new fireplace.
The game itself is amazing. I've been spending all my time on the career and free play so far. Will give the multiplayer a try tonight, if its working. A lot of stuff is still greyed out on the menus until the official release. I noticed the auction house and forzathon are both not selectable yet.
*update* Just tried the multiplayer and it can't find any sessions, just like it did for me in Forza 6. Will try again tomorrow.
Last edited by broheim14; 03-10-2017 at 12:01 AM.
Always acknowledge a fault. This will throw those in authority off their guard and give you an opportunity to commit more (Mark Twain).
Well, today is the day, and I am not even close to my Xbox. Will probably only get to play in 2 week's time. But it is very concerning to see and hear all the negativity of the community about the microtransactions.
But let me play devils advocate quickly:
Sure, the microtransactions are a very bitter pill to swallow but do you perhaps think they are there to ensure the game can actually be profitable? Perhaps the licencing of all the 700+ cars that Turn 10 had to get has been so expensive that the normal selling price and early projections of sales numbers will not be able to sustain the game for too long? How about those servers hosting all those drivatars? Is it possible that, in stead of a developer being greedy and trying to screw its community, its doing this just to keep the lights on at the development house? Nobody knows exactly what the financial state the developer is in, and perhaps the issue is that, if they want to make Forza Horizon 4, or Forza Motorsport 8, they need microtransactions to bolster their income
Its pretty cynical of people to just assume the worst right off the bat.
I don't know. I really get the feeling that the developer, or rather the publisher, is being greedy here. I've hit a few progression walls in the game where I couldn't buy certain cars or compete in events because I didn't have the required collector level. To do that I had to grind a bit and redo races and buy enough cars, that I didn't particularly care for, in order to progress. I feel also that we pay a premium for these games and that that should be enough to keep the lights on by itself. This VIP situation is just ensuring that everybody who is playing the game will at some time be forced to consider microtransactions to curb the frustration.
Always acknowledge a fault. This will throw those in authority off their guard and give you an opportunity to commit more (Mark Twain).
Gamers have been burnt with DLC practices for a long time and, it does not seem to go away. Look at Shadow of War and NBA 2k17. You will have to forgive us for being cynical.
Forza is in it's 10th(?) title in the series. It's also vital to note that; Turn 10 is a subsidiary of Microsoft. They are getting backed by a billion dollar company which gives them a lot of things for free essentially. No one keeps a game series running for such a long time other than to make money.
Im glad to see that Maple valley made a welcome return to current gen forza
This is somewhat concerning to hear. I've read multiple times that people say the game feels built from the ground up with microtransactions in mind. It's concerning to say the least.
Yes, they are in their 10th iteration. And you make very valid points indeed. I think I'm just trying to understand why a developer and studio I've hold in high regards for so long would do this.
Because everyone is doing it.
It's a shame though, I've decided to not buy it...difficult decision but honestly having to fork out R1000 for a game, then all the dlc and then they still hide content behind a loot box system.
Forza has always been profitable.
Forza Horizon 3 sold over 2.5M copies
Forza 6 sold 2M copies
Forza 5 sold over 2M copies
Let's not mention the insane amount of DLC/Car packs and the price of the game.
As far as licensing goes. They hold the licensing for a period of time (Months/years). They'll only pay licensing for new vehicles and again a lot of companies like Ford and Porsche have been launching new cars in tandem with Forza releases, so I'm fairly certain they make a pretty penny from those deals as well. Not to mention in game advertising ect.
Eh sad day for me.
Last edited by The Joker; 04-10-2017 at 09:33 AM.
Eat - Sleep - Overclock - Repeat
Plus as far as I heard from compliants on both the Forza forum as the subreddit, the PC port isn't in the absolute best state. Forza has never really been strong on the PC in the past. People have always complianed about the PC ports from Turn 10.
I'm still gonna buy the game thought. I'm sure the game will still feel and play amazingly.