Raven Gold, you almost had me until you slagged off Dead Space. That's just unforgivable.
Raven Gold, you almost had me until you slagged off Dead Space. That's just unforgivable.
Something I do agree with is that developers are trying to cast too wide of a net in crafting games for any possible market segment - which I suppose becomes a dumbing down.
Very true, and it's for this very reason I have problem with both EA and Microsoft. Targeting a specific audience won't rake in as much money as targeting a very wide audience (and let's face it, it's Microsoft, they've monopolised one department so why not try monopolise another?). Note that I'm not insulting the Xbox, as a console, here, just the people behind it.
Just look at what happened to Final Fantasy XIII. In an attempt to attract as many people as possible they completely messed up the whole formula and left the fans disappointed and wondering just what the hell went wrong. That, however, doesn't matter to Square Enix provided they are making profit.
Makes a person wonder what PopCap is doing with all the millions they are making. It costs piddles to make one of their games and more people play their games than eat cheese, yet nothing bigger seems to come from them. They stick to their working, money-making formula. Sure, the games are fun and good, but don't tell me you preferred Peggle to Okami.
Sorry dumbed down? the very essence of C&C was always the tank rush! no different in generals...
Play games, not platforms
Dead space was just badly ported. Sure it might great on whatever console you guys played it on. But the PC version was just plain bad.
Yeah, but atleast in RA2 and earlier they didn't try and hide it behind all sorts of useless "strong vs/weak vs" crap. And Generals and onward were just copying starcraft in the playing style.
Last edited by Raven Gold; 16-07-2010 at 05:26 PM.
The singularity is about to explode! Weapons are at maximum.