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Thread: 5 Things Hardcore Gamers Need to Get Over

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  1. #1

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    Something I do agree with is that developers are trying to cast too wide of a net in crafting games for any possible market segment - which I suppose becomes a dumbing down.

  2. #2

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    Quote Originally Posted by jasong View Post
    Something I do agree with is that developers are trying to cast too wide of a net in crafting games for any possible market segment - which I suppose becomes a dumbing down.
    Very true, and it's for this very reason I have problem with both EA and Microsoft. Targeting a specific audience won't rake in as much money as targeting a very wide audience (and let's face it, it's Microsoft, they've monopolised one department so why not try monopolise another?). Note that I'm not insulting the Xbox, as a console, here, just the people behind it.

    Just look at what happened to Final Fantasy XIII. In an attempt to attract as many people as possible they completely messed up the whole formula and left the fans disappointed and wondering just what the hell went wrong. That, however, doesn't matter to Square Enix provided they are making profit.

    Makes a person wonder what PopCap is doing with all the millions they are making. It costs piddles to make one of their games and more people play their games than eat cheese, yet nothing bigger seems to come from them. They stick to their working, money-making formula. Sure, the games are fun and good, but don't tell me you preferred Peggle to Okami.

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