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Thread: StarCraft II: Wings of Liberty Review (MyGaming)

  1. #11
    Local Boy Hunter Raven Gold's Avatar
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    I gotta say that B.net is really the best online game management system I've ever seen, it's simple and fast to get started, my only single beef with it is the irritating password rules (If I wanna use a statistically poor password, isn't that my risk, not yours?) and the lack of LAN support.

    The story really is great, but as many know, it does absolutely screw-all to prepare for the MP or even skirmish. In the singleplayer atleast I loved the return of all the classic SC1 units which I thought I'de miss, units like Wraiths and Goliaths.

    Cutscenes, like those on the Hyperion and so on I'de have prefered to see pre-rendered in higher resolutions, but there still not at all bad, in game graphics is the also the perfect balance of being shiny-shiny and retaining preformance, if only more games can follow that line of thought.

    The singularity is about to explode! Weapons are at maximum.

  2. #12
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    I love it and I have not been able to stop playing it
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  3. #13
    MyGaming Silverback Tinman's Avatar
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    Default StarCraft II: Wings of Liberty Multiplayer Review (MyGaming)

    StarCraft II: Wings of Liberty Multilplayer

    MyGaming reviews the StarCraft II:Wings of Liberty multiplayer experience

  4. #14

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    I think SC2 single player is a good game but that it is horribly over-rated.

    The storyline is a direct rip-off of Mass Effect. The characters are unlikable - his own crew can't even sympathise with him for most of the game so how is the player supposed to? His obsession with Kerrigan seems like it was written by a twelve year old complete with how a twelve year old believes love should be.

    The missions try a bit hard. The end result are heavily scripted and the Terrazine and Supernova missions are to of the most obnoxious, frustrating examples of level building I've ever played. The fact is that the missions are still the standard collection of base defence, hero and base building despite all of Blizzard's best efforts.

    Also, on larger monitors the limited zoom is just ridiculous. I can understand it in multiplayer so that people with larger monitors don't have an unfair advantage but it doesn't work in single player.

    The fact is that SC2 is a game stuck in the 90's with liberal amounts of polish applied.

    I'd give it a solid 80%

    Edit: And for R500.00 Blizzard couldn't even give us a manual with tech treees and unit information? What a rip off.
    Last edited by Brendan; 06-08-2010 at 07:24 AM.

  5. #15

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    In what way is the Starcraft storyline similar to ME2?

  6. #16
    Local Boy Hunter Raven Gold's Avatar
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    The game is "stuck in the 90's with liberal amounts of polish applied" because that was sorta the whole point, a shinier version of the original game, not an entirely different game with an old name, Blizzard isn't EA.

    The singularity is about to explode! Weapons are at maximum.

  7. #17

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    I know a lot of guys that want to LAN against another but not online cause of not having access to the net.Let's see what's gonna happen..........
    3570K | 8GB Ripjaws | Hyper 212 EVO | HD7850 DCII 2GB | Razer Arctosa | Razer Abyssus | Antec 750W | Asrock Fatal1ty Z77 Performance |

  8. #18

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    Quote Originally Posted by Blackhand View Post
    In what way is the Starcraft storyline similar to ME2?

    SPOILERS AHEAD:


    The whole dormant race of Gods/Creators returming to destroy the universe and only The Chosen One can stop them.

    I suspect that was crammed in via the Protoss missions at the last minute. Their focus group probably showed that otherwise nobody would care about saving Kerrigan otherwise, let alone have Tychus killed to save her. At this point she was just another foozel to most gamers.

  9. #19
    Local Boy Hunter Raven Gold's Avatar
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    You clearly haven't played the 1st game much have you?

    The singularity is about to explode! Weapons are at maximum.

  10. #20
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    Wow, someone forgot to take their benzos this morning.

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