Diablo III won’t feature real-time 3D cinematics similar to StarCraft II
Blizzard explains why Diablo III won’t feature highly detailed real-time cinematics like those in StarCraft II
Diablo III won’t feature real-time 3D cinematics similar to StarCraft II
Blizzard explains why Diablo III won’t feature highly detailed real-time cinematics like those in StarCraft II
This explains some of the low poly models I've seen in the screenshot.
To be perfectly honest, this doesn't faze me in the slightest : / I don't care wether or not I can see Cairne's pinky nails, I just wanna mash up Diablo's world with the new havoc system!!
I never cared much for the real-time stuff in SC2, many of them I'de much rather have prefered to see pre-rendered. This is no different, real-time rendering isn't needed.
The singularity is about to explode! Weapons are at maximum.