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Thread: StarCraft 2 patch 1.1 rebalance

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  1. #1
    stabularasa's Avatar
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    Default StarCraft 2 patch 1.1 rebalance

    Situation Report: Patch 1.1 and Beyond

    So they're nerfing terran a bit, which I can understand. I mostly play Terran and this patch is fine with me, I hardly use siege tanks, bunkers, battlecruisers, and never bother with reapers.

    What do you guys think? If I was playing Protoss I wouldn't be too happy about the warpgate nerf.

  2. #2
    Shamrock's Avatar
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    Really happy to hear about the Siege Tank nerf. Thors stand no chance against mass siege tanks and your ONLY option is flying if he's massed up about 20 of them...or more.

    It'll make siege tanks much less useful in Terran v Terran as well, since previously one hit from a Siege Tank, with splash and all, would take out several Marines, with a poor 45 HP. In all I think that's a great change. Couldn't care too much for reapers and bunkers, they were never my sort of rush.
    Couscous; the food so nice they named it twice

  3. #3
    MyGaming Silverback Tinman's Avatar
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    Damn, my Battlecruisers

  4. #4
    Shamrock's Avatar
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    Quote Originally Posted by Tinman View Post
    Damn, my Battlecruisers
    So long as they have the Yamato Canon they'll be worth it :P
    Couscous; the food so nice they named it twice

  5. #5

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    hmmm but 2 gate zeal rush works too well


    Shimata!!!!!

  6. #6

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    nooooo dam zeal and wg nerf.

  7. #7
    MG's resident Boozer _Caboose_'s Avatar
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    YAY! im soooooo happy right now...

    But they shuda nerfed the damn Marauder instead of reaper

  8. #8
    MyGaming Silverback Tinman's Avatar
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    Quote Originally Posted by _Caboose_ View Post
    YAY! im soooooo happy right now...

    But they shuda nerfed the damn Marauder instead of reaper
    I agree with the extended build time on the reapers. They can be devastating early game when used by a skilled player. But yea, I do think Terran is a little imba, even though I play with them.

  9. #9
    MyGaming staff Subversion's Avatar
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    Siege Tank nerf was seriously needed.

    Now zerglings, chargelots, hydras etc are going to be much more viable against a mech-style army. Glad to see this.

    Would have liked to have seen a marauder nerf though, and also a couple of changes to Zerg. Not necessarily buffs or nerfs, just a bit more polishing.

    Zealot and Reaper nerfs are great, won't affect midgame but will weaken the OP rushes people have been doing with both. Good changes overall, +1 Blizzard.
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  10. #10
    fayainz's Avatar
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    I've been an avid Protoss player, and have struggled with most of my games, not necessarily loosing but it just takes a high level of concentration. I recently switched to Terran and have been able to dominate alot of my games and find it much easier to play. Having said that the Seige tanks are way too strong I'm glad for the nerf, as well as the Reaper's. I hope to see alot more zerg high up on the ladder's after 1.1 since it's mostly dominated by Terran.

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