Multiplayer
Assassin's Creed: Brotherhood is the first game in the main series to feature full multiplayer mode on all platforms. The unique multiplayer mode was heralded by many at
E3 2010 where it was showcased. It received recognition from the media.
GameTrailers awarded it as the
Best Multiplayer Game of the show.
[10]
The players are Templars in training at the Abstergo facility. They use the animi (plural for animus) seen at the beginning of
Assassin's Creed II to access memories of Assassins and then to acquire their skills using the "bleeding effect". There will be various game modes and different maps, including the areas from the first and the second game, as well as new maps.
[11] The gameplay in multiplayer mode is similar to the core gameplay of the series, as players are required to use their assassination and stealth skills. Players earn points by completing each assassination without being detected and escaping after each kill. Breaking the cover makes player visible to other gamers and makes them easier to assassinate.
The multiplayer mode also includes leveling system, which allows players to unlock rewards by earning XP points during the matches and gaining new levels. Players can then unlock abilities, perks and streaks. Abilities are active skills, which can be used again only after a cooldown time. Perks are passive skills, which can be equipped before the match and they are active all the time. Streaks are bonuses awarded for reaching certain number of kills or deaths.
[11]
The multiplayer beta was announced at
E3 2010 and it will be exclusive for PlayStation 3 users
[12]. It's slated to begin on 4 October 2010, with early access for
Playstation Plus subscribers from 27 September.
[11] Three maps have been confirmed for the beta: Rome,
Castel Gandolfo and
Siena.
[13][14]
[edit] Game modes
In
Wanted, up to eight players are dropped on a map of medium size where they must find and assassinate each other. However, the rule is not the one of a standard deathmatch but rather a cat-and-mouse game. Each player is given another player as a target. The goal is to find and kill a target without being seen or killed by the player's own predator. If the player breaks cover, the target will be warned and will run away, starting a chase sequence. The player with the highest score wins. Points will be removed for dying or killing a player that is not the target or the hunter, otherwise players would feel the need to kill everyone in sight. This mode is very similar to the multiplayer mode of
The Ship.
In
Hunter, one player chooses a character and is assigned a target to kill. The other players must find and stop the assassin. This mode relies on use of NPC characters to make it more difficult as there can be several characters who look like the target in the same area. Killing an innocent person cancels the assassination contract.
[15]
In
Alliance, six players are put in to teams of two in a co-op esque mode as they work together to fulfill various contracts whilst being hunted by other teams.
[16] This mode encourages players to work together, as teammates can help each other or they can assassinate their target simultaneously.
[11]
[edit] Characters
Players will be able to choose one of the available characters, with more to be revealed: Courtesan, Barber, Priest, Noble, Prowler (Hunter), Executioner, Doctor, Blacksmith, Soldier, Smuggler, Engineer
[17][18][19]. Two special characters will be also playable: Harlequin and Officer. These characters are only available in the selected pre-order editions of the game. Each character will have unique assassination moves and signature weapons.
[20] Characters can be customized as the player levels up. These customizations include new accessories and costumes.
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