Dedicated gamers more dedicated than ever, casuals - not so much

Did people think this would last forever? People will just to the next hip thing. Gaming is not going to be "hip" forever.
 
I told you this would happen. Just another 2 or 3 years and gaming will return to the way it's supposed to be.
 
and any company who bet on the casual trend is gonna see their profits take a cataclysmic nose dive...
 
Did people think this would last forever? People will just to the next hip thing. Gaming is not going to be "hip" forever.

I told you this would happen. Just another 2 or 3 years and gaming will return to the way it's supposed to be.

and any company who bet on the casual trend is gonna see their profits take a cataclysmic nose dive...
"the bad news for the console market is that the number of casual or infrequent gamers outnumber core gamers, resulting in a slight tilt toward less time spent overall playing console games

Did you guyz miss the part where they say that this is BAD news for gaming in general. If we loose the buying power of a few million casuals gamer the general population of gamers will shrink since there are more casual than "hardcore" gamers. Smaller gaming population will mean big publishers will be less likely to green light big budget projects. Also they will focus on exsisting IPs instead of risking potential losses on a new IP.

Now i dont know about you guyz but the idea of less original/new IPs defies the point of gaming for me. I for one do not want to be playing a continual line of sequels until the end of time.

Hopefully Kinetic and Move and rejuvenate some of the casual market.
 
Did you guyz miss the part where they say that this is BAD news for gaming in general. If we loose the buying power of a few million casuals gamer the general population of gamers will shrink since there are more casual than "hardcore" gamers. Smaller gaming population will mean big publishers will be less likely to green light big budget projects. Also they will focus on exsisting IPs instead of risking potential losses on a new IP.

Now i dont know about you guyz but the idea of less original/new IPs defies the point of gaming for me. I for one do not want to be playing a continual line of sequels until the end of time.

Hopefully Kinetic and Move and rejuvenate some of the casual market.

Gaming has been going that way for a long time now. As with almost anything that goes mainstream, the "soul" gets sucked out of it. Its become less about a team of devs who are passionate about creating great games and more about publishers who are passionate about leeching the casuals and devs for all they're worth while they can. So few games have come out in the past 5 years where you get that sense that the devs really cared about what they were doing, as opposed to being whipped to pump out another digit in the sequel cycle.

And just to cover my ass. No, it hasn't been 5 years of nothing but crap uninspired games or I wouldn't be here.
 
Its become less about a team of devs who are passionate about creating great games and more about publishers who are passionate about leeching the casuals and devs for all they're worth while they can. So few games have come out in the past 5 years where you get that sense that the devs really cared about what they were doing, as opposed to being whipped to pump out another digit in the sequel cycle.
+500000

Was actually just talking to a friend about exactly the same thing.

In the past they would give you a game with as much content as humanly possible and then even include mod tools etc. Now they purposely hold back on content and tools so they can charge for additional content to keep you busy untill the sequel comes out.
 
Did you guyz miss the part where they say that this is BAD news for gaming in general. If we loose the buying power of a few million casuals gamer the general population of gamers will shrink since there are more casual than "hardcore" gamers. Smaller gaming population will mean big publishers will be less likely to green light big budget projects. Also they will focus on exsisting IPs instead of risking potential losses on a new IP.

Now i dont know about you guyz but the idea of less original/new IPs defies the point of gaming for me. I for one do not want to be playing a continual line of sequels until the end of time.

Hopefully Kinetic and Move and rejuvenate some of the casual market.

I wanted to say something to that, but Mappy and Blackhand beat me to it.

Look at it like this:
Without the casual market, games like MW2 with all it's infinite crap and AC2 with the DRM would have failed misserably, and the people who proposed those ideas would have been burned alive. Without the casual market, bad game ports would simply not exsist because the community that demands quality wouldn't allow it. Without the casual market, SC2 would have LAN support and no lag.

Just a few examples that are most prevelent right now.
 
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